Wanted to create roots to place on the bottom of the model i made these but this might not work as well as planned. Have trouble actually moving them up to the model so i am going to try a different approach.
Now i am thinking of creating a grass and water terrain and making my model fly out from a mass of trees.
The audience will watch as it flies up.
After that the model will begin to spin and then we would fly up into the model and watch and land in a certain place.
When this place is reached we would then start going deeper into the model on the the part we had landed on and travel with it, and the smaller shapes would sought of fly around us. . . hopefully.
Added in a terrain and two types of trees, i had bush as well but i didn't like the way it glowed.
Things seem to be going to plan.
May make it rain as well, this will blend the trees together more.
Every time I load the model on i lose all the texture. So i figured that i might as well put the texture in when i actually need it for the movie because it's wasting a lot of time putting the texture over and over again every i go on Cryengine.
RAIN
Added in a terrain and two types of trees, i had bush as well but i didn't like the way it glowed.
Things seem to be going to plan.
May make it rain as well, this will blend the trees together more.
Every time I load the model on i lose all the texture. So i figured that i might as well put the texture in when i actually need it for the movie because it's wasting a lot of time putting the texture over and over again every i go on Cryengine.
RAIN
I have made it rain! Huzzah!
Should now really begin to focus on the model and the animation.
Have a few thoughts for this:
Have it come out of the water and have parts of the model begin to spin after that.
Or having parts of it moving already as it is coming out of the water.
Not quite sure.
Time for some trial and error.
CLOUDS
CLOUDS
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